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The Future Creators

Deliverables
  • Design an immersive 2-day event to be delivered eight times per year
  • Up-skill the future leaders with key psychological skills
  • Combine peer-to-peer learning, actor led live business simulations & inter-activities
  • Assess & benchmark each individual's performance
  • Create personal development plans for each delegate

Overview

Drax is at the forefront of changing the way energy is generated, supplied & used as the UK moves to a low carbon future.  The group engaged us to design & deliver their ‘Future Creators’ programme to prepare their talent to lead the organisation towards their 2030 goals.

The need for leadership development has never been more urgent. All firms realise that to survive in today’s volatile, uncertain, complex, & ambiguous environment, they need leadership skills & organisational capabilities different from those that helped them succeed in the past. The goal was to create a programme that combined science, real world experience, peer-to-peer learning & actor-led live business simulations to make the learning experience as tangible as possible.

Skills to develop
  • Energy management
  • Resilience
  • Leading with empathy
  • Communication skills
  • Handling difficult conversations
  • Handling emotional situations
Workshops
  • Emotional intelligence
  • Self-management
  • Relationship management
  • Courageous conversations
KPIs
  • Workshop delivery scores of 8.5/10 & above

Design

The framework we used to underpin the workshop design was:

  1. What the capability is
  2. How it impacts your performance
  3. Inter-activities
  4. Actor-led business simulations
  5. Tangible strategies to action
  6. Pause & reflection

Business Simulations

Live simulations where designed according to a fictitious scenario within an organisational setting. It is within this scenario that simulations play out. The scenario was developed to replicate the key context within which the delegates will be leading (whilst also providing a novel setting, to prevent participants from relying on their real-life knowledge of Drax).

Feedback

How would you score the learning experience? 9.1/10

How would you score the content? 8.8/10

How tangible will the skills & strategies be in influencing your day-to-day performance? 8.9/10

How would you score the presenter? 9/10